Genjutsu guide

Genjutsu character consistency: one identity across every shot

Turn a set of references into a reusable character asset, then keep the same face, silhouette and wardrobe through a series of source clips instead of redesigning the cast each time.

See it in action
A fictional character shown as a contact sheet of matched portrait, profile, full-body, eye, clothing and footwear references linked by lime identity lines
Illustrative concept image.
FAQ

Frequently asked questions

How do I keep the same AI character across Genjutsu videos?

Reuse the exact same reference files in the same order and keep the prompt structure stable. Store identity and wardrobe as separately named sets so each render changes only the intended variable.

How many images are needed for character consistency?

Three to six coherent images usually work: front, three-quarter, profile, full body and one permanent detail. More images help only when they show the same identity from useful angles.

Why does the character change between shots?

The reference set, reference order, source angle or light direction probably changed. Fix the character sheet first, then use a source clip that the available references can cover.

Can I keep the same body and silhouette?

Yes, but the references and prompt must protect body proportions, hair and wardrobe. A complete character recast changes more than the face, so inspect shoulders, hands and height through motion.

How is this different from multiple characters?

Consistency is about one identity across several shots. Multiple characters is about maintaining ownership between two or more people inside one frame.

Can the character wear different outfits?

Yes. Keep one identity set and add a separate wardrobe set for each look. State that the face, hair and body must stay fixed while only the outfit reference changes.

Can I generate a character from a still image without video?

On this site, Genjutsu starts from a 3 to 30 second reference video. The character references guide the recast; they are not a standalone image-animation workflow.

How do I keep consistency in a longer series?

Build the series shot by shot with the same references, base wardrobe and light recipe. Approve key frames as a contact sheet, then assemble the clips in your editor.

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Recast any motion with your characters, locations and products, or swap specific elements and keep the rest of the shot.

Genjutsu Character Consistency: Keep One Identity