Genjutsu guide

Genjutsu Motion Transfer vs Object Swap: which mode fits the shot?

Both modes start from footage you already have. One rebuilds the world around the performance; the other changes a single element and leaves the rest alone. Choose by how much of the shot must change.

See it in action
A dark split-screen production console compares a full scene rebuild on the left with a single glowing object swap on the right
Illustrative concept image.
FAQ

Frequently asked questions

What is the difference between Motion Transfer and Object Swap?

Motion Transfer rebuilds the performer and broader scene around the source motion; Object Swap replaces one targeted product, prop or visual element while aiming to keep the rest of the shot unchanged.

Which mode is better for a face swap?

Neither mode is a pure face-only overlay. Object Swap is the narrower edit, while Motion Transfer can rebuild the whole visible subject. If exact face identity is critical, review the result carefully and plan post-production.

Can I use both modes in one project?

Yes. Run the shots separately, keep the approved outputs together, then assemble and finish them in an editor. A single generation does not combine both modes.

Do the two modes cost different credits?

On this site, credits are calculated from source duration and selected quality, not the mode. The generator shows the estimate before submission.

Does Object Swap keep the background exactly the same?

It is designed to preserve the rest of the shot, but generative edits can still shift nearby pixels, edges or text. Inspect the full clip rather than one frame.

Can Motion Transfer keep the original person?

Motion Transfer is built to recast the visible subject. If the original identity must remain, use the narrower Object Swap path or a dedicated face workflow instead.

What inputs do both modes require?

The current generator asks for one character or subject image and one continuous MP4 or MOV reference video between 3 and 30 seconds, plus a prompt and active plan credits.

Can I change several objects in one Object Swap run?

The current generator accepts one character image per run. Change several elements through separate runs or a broader Motion Transfer recast, then combine the approved clips in post.

Try Genjutsu now

Recast any motion with your characters, locations and products, or swap specific elements and keep the rest of the shot.

Genjutsu Motion Transfer vs Object Swap: Which Mode?